I decide to take a step back from Unity, and decide to start using Blender. I need a character to portray the player, so I start with that. Even though I've used Blender before, my character is still not quite what I'm trying to get. I'll change him later but now I need a character to work with. I decide to slap some colors onto him and save him for now.
I import the character into Unity, and redo some of what I lost earlier. Everything seems to be working fine now, so I'll call it good for today.
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Workin' hard! Way to go.
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